This can be performed by first exporting the TSURF (ASCII) file, from a built 3D geology model: 

  1. In GeoModeller, from the Main Menu: Export > 3D Model > Shapes
  • Choose Type: TSurf
  • Select: Create Archive File

2. Next, using a text editor to retrieve the TFACE VRTX: X,Y coordinates (Triangulated Face Vertex Nodes)

An example Tsurf file (ASCII) – exported from GeoModeller, showing which values need to be extracted to retrieve the x,y,z points data from the built 3D surfaces

GOCAD TSurf 1
HEADER {
name:_dfa_Surface_Blue
mesh:false
ivolmap:false
imap:false
*solid*color:0.109804 0.52549 0.933333  1
last_selected_folder:Graphic
}
#GEOLOGICAL_TYPE (one of:  boundary, top, fault, unconformity, intrusive, topographic)
#STRATIGRAPHIC_POSITION age_name age_time

TFACE

VRTX 1    10000.0    20000.0      -21.4

VRTX 2    10056.5    20058.1      -12.8

VRTX 3    10000.0    20074.5      -16.5

TRGL 3 2 1
TRGL 5 2 4
TRGL 2 3 4
BSTONE 1
BORDER 23  1 10
END