This can be performed by first exporting the TSURF (ASCII) file, from a built 3D geology model:
- In GeoModeller, from the Main Menu: Export > 3D Model > Shapes
- Choose Type: TSurf
- Select: Create Archive File
2. Next, using a text editor to retrieve the TFACE VRTX: X,Y coordinates (Triangulated Face Vertex Nodes)
An example Tsurf file (ASCII) – exported from GeoModeller, showing which values need to be extracted to retrieve the x,y,z points data from the built 3D surfaces
GOCAD TSurf 1
HEADER {
name:_dfa_Surface_Blue
mesh:false
ivolmap:false
imap:false
*solid*color:0.109804 0.52549 0.933333 1
last_selected_folder:Graphic
}
#GEOLOGICAL_TYPE (one of: boundary, top, fault, unconformity, intrusive, topographic)
#STRATIGRAPHIC_POSITION age_name age_time
TFACE
VRTX 1 10000.0 20000.0 -21.4
VRTX 2 10056.5 20058.1 -12.8
VRTX 3 10000.0 20074.5 -16.5
TRGL 3 2 1
TRGL 5 2 4
TRGL 2 3 4
BSTONE 1
BORDER 23 1 10
END